There are also so many unsolved mysteries in it, some of which are just that, putting people on a scent trying to solve a mystery that doesn't exist (the biggest example is the. It is just so impressive, it still wows me. Small mini narratives strewn all over the map. Tiny little gameplay sequences, mini-stories, mini-missions that I never discovered. And then I see stuff on youtube and elsewhere that i never saw. Like having sunk hundreds and hundreds of hours into this game, there's shit in this latest playthrough that I'm still discovering for the first time. I'm on my third play through, I've never "100%ed" it and I probably won't this time either, there's a few things that are really hard for me to 100% like filling the compendium, Gambler Challenged #8, and a few others.Īnd yet. It is kinda insane to watch these videos. Denise market? And list goes on, and on, and on.Īnd on top of that game is actually full of environmental story telling and you actually can find what happened to a lot of places and people if you look around enough and connect things. Denise during main mission? Or that fire logs actually burn to ashes if you stay and observe them long enough? Or that you can buy vegetables on the St. For example how many of you knew that you could check all books you collected through the game on the book shelf in the Marston house? Did you know that you can actually get ticket for the theater from the two gentlemen at the party in St. And i basically didn't saw like 10% of those while exploring that map for over a 100h on PS4 and PC. I am occasionally checking Strange Man channel on You Tube and they are still uploading videos showing secrets/details/easter eggs years after release.
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